Here are some things Ive observed in my own playthroughs:ġ- Your officer being in a force can be highly disruptive to historical events: Basically, the AI of a force when your character is in it is completly different from its regular AI, and it can be difficult or near impossible to make the force behave in a way that allows historical events to trigger if you are in the force. This is especially true if you are planning to play from the Yellow Turban Scenario, simply because it takes more time for all the events to trigger and that means more things can (and probably will) go wrong. Long answer: In my experience, it can actually be very difficult to make events trigger historically, even if you put the settings in a way that should encourge a historical development of the game (Like low AI aggression or force historical trend). So no, the game does not ensure a historical sequence of events no matter how you set it. ![]() Left to its own devices, the game will eventually break the chain of events in one way or another. ![]() The game will try, but it will still require you to intervene in some way for it to succesfully trigger several events.
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